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Graphic Design and Print Production Fundamentals

(19 reviews)

print production assignment

Wayne Collins, British Columbia Institute of Technology

Alex Haas, Emily Carr University

Ken Jeffery, British Columbia Institute of Technology

Alan Martin, British Columbia Institute of Technology

Roberto Medeiros, Ricoh Canada

Steven Tomljanovic, British Columbia Institute of Technology

Copyright Year: 2015

Publisher: BCcampus

Language: English

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Reviewed by Sam Hayes-Hicks, Associate Professor, Southern Oregon University on 10/31/22

This book as a great overview of graphic design history in the first half of the book. The other topics are well explained but don't give clarity on the platforms in which the topics build up from. This is a beginner book but the color management,... read more

Comprehensiveness rating: 3 see less

This book as a great overview of graphic design history in the first half of the book. The other topics are well explained but don't give clarity on the platforms in which the topics build up from. This is a beginner book but the color management, prepress and imaging are not explained in a way that makes sense for a new designer with little experience with the software. Also the information is dated.

Content Accuracy rating: 4

Information is dated.

Relevance/Longevity rating: 3

Information is dated, the info on pre-press and color management still hold true but new software and updates have changed the work flow. Again thinking about the intended audience for this book. Brand new designers need a little more software training ion the front end for these sections to make sense.

Clarity rating: 3

Chapters 1-3 are great, very linear and easy to digest. the other chapters get into more complex design or production ideas and processes and skip over the main part... Making the design work.

Consistency rating: 4

The book is consistent in language.

Modularity rating: 5

Easily broken up.

Organization/Structure/Flow rating: 3

Chapters 1-3 are great. There is a jump from the history of graphic design and design fundamentals to production of the work in a printing house environment. Missing a lot of fundamental graphic design theory and work flows before the production and packaging phase.

Interface rating: 2

Dated and not visually pleasing. This is a book about graphic design, a very visual field and this book is visually flat. There needs to be more images that show what the author is talking about.

Grammatical Errors rating: 5

Grammer is good.

Cultural Relevance rating: 1

This falls under the lack of information in the design process. How to be culturally aware and inclusive as a designer. This is also an issue with the text being out dated.

This book as some good information, I would use the first three sections in a class along with supplemental handouts. Then I would find other texts that are current and do a better job teaching the design process.

Reviewed by Cate Simmons, Instructor, Huntington University on 12/31/21

Overall, the text is straightforward, following a pattern in each chapter of introducing a concept before diving a little deeper in the next section. This is especially true for the first half of the book. While the language of this book uses... read more

Comprehensiveness rating: 4 see less

Overall, the text is straightforward, following a pattern in each chapter of introducing a concept before diving a little deeper in the next section. This is especially true for the first half of the book. While the language of this book uses British/Canadian spelling, it does not hinder comprehension and does a great job of acknowledging differences between both North American terminology and standard practice vs. that of the rest of the world (especially in Chapter 6 when discussing Imaging and detailed paperweight terminology). In some sections, the terminology is used without first defining/introducing them. For instance, in section 1.5 Constructivism and avant-garde are mentioned as a part of giving context to Dada, without having previously defined or fleshed out those concepts first.

Content that covers the more technical processes (especially preflight) is well-detailed and accurate. I found myself connecting a number of troubleshooting and setup examples to real-life experiences in the design process that I would want students to understand. As someone coming from a design background and not a press operator background, I can’t speak for some of the more detailed technical processes explained. Even so, I can still say confidently that the basic presentation of content such as color science and color space in Chapter 4 and parts of Chapters 6 & 7 would be beneficial and accurate. Some links (particularly in Chapter 2) are no longer active; two in Chapter 2 are “Life’s Too Short for the Wrong Job Marketing Campaign” and “Manchester Dogs’ Home Street Life”

Relevance/Longevity rating: 5

Earlier chapters easily hold longevity, whereas later chapters covering processes would definitely need updates as technology advances and limitations of the technology are gradually overcome.

Overall, this text is clear in its content. If using this for a course, I would definitely want to supplement the content with supporting images, examples, and diagrams. Chapters 1 and 3, in particular, could benefit from this – while this text is more technically focused, I believe students would benefit greatly from having more visual examples to display different styles from history, font concepts, and also more visual examples when introducing the elements and principles. The text does a great job in areas where charts & diagrams are present to aid content. This is especially true in Chapters 5-7.

The only other minor peeve of mine was that processes and steps are written in paragraph form. If these were broken down into listed or numbered steps, that would be ideal, although I understand there may be reasons for keeping the layout of those processes as they are.

Consistency rating: 5

The content and terminology were consistent in each chapter.

Students do not have to first read one chapter in order to understand the next. I would say this text is very versatile in that some chapters and sections could be easily utilized in a more technical-focused course while others can be used in a course focusing on theory and study.

Organization/Structure/Flow rating: 4

I have no problems with the organization of the content. On the PDF version, the glossary is referenced but is blank with no terms. I am not sure if this is true for all PDF versions or simply an issue with my viewing experience.

Interface rating: 4

The PDF version is easy to navigate, but the layout is also a bit dull with little use of color and visual imagery.

Grammatical Errors rating: 4

No errors besides an extra space between words maybe twice throughout.

Cultural Relevance rating: 4

I realize this is really meant to be a more technical text and not a Graphic Design history book. The movements and individuals have mere paragraphs or a sentence of coverage, with no visual imagery associated with them. If Chapter 1 could better tie the movements in with individuals with examples it would be a stronger section. I do wish there were more contemporary references as well, such as Paula Scher, Alex Trochut, etc.

I reviewed this book as a potential textbook for my undergraduate introduction graphic design courses for freshmen/sophomores.

Reviewed by Candace Butler, Lecturer of Writing & Design, Emory and Henry College on 4/12/21

Glossary and contents are both comprehensive in that they cover all main terminology and chapters of the text. read more

Comprehensiveness rating: 5 see less

Glossary and contents are both comprehensive in that they cover all main terminology and chapters of the text.

Content Accuracy rating: 5

This is my specialty, and all of the information included is accurate.

Relevance/Longevity rating: 4

As someone who works in the print design industry, I feel that there is a superfluous amount of information on color-matching technologies but a lack of information on industry-standard software and its importance in sections 2.6 and chapter 4.

Clarity rating: 5

The straightforward, conversational tone of the prose is well-explained for the target audience: those seeking an introduction to the topic.

As might be expected with a book about design and print production, all design and composition elements are clear and consistent.

Hierarchy of information and arrangement of subtopics is clear and intentional.

I might have reversed the order of Chapters 5 and 6 so that "Imaging" preceded "Pre-press," though this comes from my natural inclination to see Pre-press as the natural end of the production process and "Imaging" better-suited alongside chapters on "Design Elements, Design Principles, and Compositional Organization" and "Colour Management in Graphic Technologies."

Interface rating: 5

There is no confusion regarding included visual elements; all examples and illustrations are included in the appropriate areas of the text and none seem extraneous.

There are no grammatical or typographical errors.

Cultural Relevance rating: 5

The language, photographs, and examples used are not culturally insensitive or offensive. In terms of inclusivity, this task would take far more research than I have time to conduct, including determining whether the chosen design pieces herein represent a wide range of designers from various backgrounds--nothing stood out to me while exploring and navigating the text.

This is a nice overview of how both traditional and unconventional print design is created, from ideation to file preparation. The real strength of the text is the inclusion of historical, theoretical, and technological considerations needed aimed at those who are relatively new to the design process.

Reviewed by Tao Huang, Assistant Professor, Southern Illinois University Carbondale on 2/26/21

I reviewed this book as a potential textbook for my sophomore Graphic Design courses. This book provides comprehensive introductory to the practice of graphic design, especially in the print production sector of the profession. read more

I reviewed this book as a potential textbook for my sophomore Graphic Design courses. This book provides comprehensive introductory to the practice of graphic design, especially in the print production sector of the profession.

I have not found any factual error in this book. However, some of the links might be directing to the wrong pages. For instance, on page 34, the link to the Manchester Dog Street Life example only directs to the agency's main page, not the project itself. Because websites are changing constantly, it might be better to include some of these images in the book. I understand due to copyright concerns, this might not be possible in all cases. But including more details regarding each examples will at least help readers find them on their own if need be.

Most of the book's content will stay relevant for a long time because it covers many fundamental principles of design. The later chapters (5 through 7) can be updated when new printing and web publishing technologies become available.

This book can serve as a textbook for the undergraduate students because it is written in very clear and straightforward language. I found it easy to read and comprehend. Chapter 5 & 6 contain a lot more jargons and technical terms but they are explained well.

It is clear to me that the book was written with students in mind. Its language is consistently clear, though it was written by different people with different specialty. Chapter 5 through 7 could use more examples though, such as screen captures of certain concepts such as kerning.

The book can be used in several of graphic design courses because each chapter is self-contained. They don't reference to each other and can be used as separate units.

The chapters and subtitles are clear and logically arranged. However, some parts of chapter 3 should be put in front of chapter 2, as they discuss basic visual elements. There should also be some discussion of different collaterals that need to be printed as solutions to design problems, before jumping into the technical details of print production.

The PDF version of this book is minimally designed, which is a bit disappointing as a textbook for graphic design.

I've found no grammatical erros.

As some other reviewers said, this book has not touched upon any design history outside of the western sphere. It does use some design examples from other culture, but provides no explanation to them. However, as a technically oriented book, I don't find this to be a deal breaker.

Reviewed by Elisabeth Kvernen, Assistant Professor, School of Media Arts & Design, James Madison University on 11/23/20

I approached this text as a possible option for my introduction to print production class in an undergraduate BA program focused on creative advertising. I found that the content varies widely in technical level - from very introductory topics... read more

I approached this text as a possible option for my introduction to print production class in an undergraduate BA program focused on creative advertising. I found that the content varies widely in technical level - from very introductory topics like design principles and elements to incredibly complex print production concepts like how to calculate the difference between lab colors using Delta E. Some of the later chapters cover content far beyond what I would expect my undergraduate students to know.

It’s clear that each author is an expert in their respective field, but I’m not sure all the topics fit together as one cohesive textbook aimed at undergraduate students. If the book was geared towards students learning to be print production specialists (own their own print shop, for example), then much of the content feels more relevant (except for the first three chapters, which may not be as relevant since they deal with design history, process, and design elements/principles).

Chapter 1: Design History presents a very Euro-centric version of history. As the design industry is grappling with its overly colonized/Western-focused approach to design history, there is a lot of room to grow in this area. If this textbook is chosen, it should ideally be paired with readings that supply additional historical context from non-privileged perspectives.

The glossary and table of contents is well-crafted and useful, particularly in the online version. One thing to note is that this textbook uses Canadian/British spelling.

I didn’t have any issues with content accuracy. See note above about Euro-centric design history in chapter 1.

Most of the content in this book is still up to date. Overall, the content could be greatly improved with the addition of supporting imagery. I know that obtaining rights for images is a challenge for open textbooks, but even some commissioned/author-generated graphics would have greatly enhanced understanding of many of the concepts in this book. When this book shines, it is in areas where the text is supported by graphics.

Overall the text was clearly written, though there was a clear difference between the tone used by various authors. The addition of a glossary helps clear up the definitions of technical terminology.

There were several places in the book (particularly in the print production section, chapter 4-7), that discussed terms without first defining them. It felt like this text may have been intended for an audience that was already familiar with what terms like, “substrate,” or “imposition,” meant.

It would’ve helped if images used were captioned with information about why the image illustrated the point in the text, and also included information about the context of the image (each image was referenced at the end of the chapter, but the reader may have lost interest by then).

Consistency rating: 3

There is overall consistency between the topics and terminology of this book; the addition of a glossary was a nice touch. See my comments on “Organization/Structure/Flow” below.

The book is divided into clear topics and sub-topics, and the table of contents clearly outlines those topics and sub-topics so that they’re easily accessible. Professors could easily assign particular portion of the text to students.

Topics that really stood out to me as well-done were the description of the design process (chapter 2), basic type classification that focused on the capacities of the printing technology at the time (chapter 3) a good overview of gestalt principles (chapter 3), and the overview of how to choose paper (chapter 6). There are many other discrete topics that could be of use in the classroom in this book, and since the book was written by multiple authors each chapter mostly stands on its own, and could be assigned individually.

Organization/Structure/Flow rating: 2

To me it felt like there were two distinct parts to this book – a very general broad overview to the history, process, and principles/elements of design (chapters 1-3), and then some very specific information about the print production process (chapters 4-7) that was highly technical and didn’t seem to be written for the same audience as the first few chapters. It’s possible there is an audience out there who could use both of these different knowledge sets, but the two parts did not feel like a natural pairing to me.

Interface rating: 3

There are several different ways to read this book – online, or in multiple downloadable formats including a PDF. The PDF download is very minimally formatted, counter to many of the design principles and elements discussed in chapter 3 (it could use more hierarchy and careful attention to space; text lines were too wide, and there weren’t any call-outs.) The web version is better and includes helpful interface items like a “next chapter” and “previous chapter” link, as well as a button to go to the top of the page (and a sidebar with links to all the book’s contents.)

There were a few spots where an extra space in the middle of a word or in-between words snuck in, but other than that I didn’t notice many grammatical errors.

Cultural Relevance rating: 3

As mentioned above, the history in chapter one could use some additional cultural perspectives to round out the Euro-centric narrative. I agree with another reviewer that the quote starting out Chapter 1.5 (the section on Dada) should probably be removed/updated.

Reviewed by Melanie Mowinski, Professor of Art, Massachusetts College of Liberal Arts on 6/30/20

To represent graphic design comprehensively would require countless books, but for an entry-level book or as a book to review design concepts while really focusing on print production fundamentals, this book provides an adequate introduction. It... read more

To represent graphic design comprehensively would require countless books, but for an entry-level book or as a book to review design concepts while really focusing on print production fundamentals, this book provides an adequate introduction. It is NOT a book about history or the specifics of the elements and principles of design. There are chapters devoted to those topics as summaries. Instead this book really digs into to print production fundamentals--an area that needs to be taught but is often left for the last minute. This book would help minimize that and make it easier for an instructor to teach color management, how to create files for print and web publication, and other techniques related to pre-press.

The authors express some bias by the historical choices made in the Design History section. In choosing the various movements to highlight, they are making choices that give a generic sense of the arc of design history in the 20th century. There are no images to support these choices, although they are easily found online. It would be great to have a list of designers from each era in an appendix, and a list that would try to represent the diverse field of designers in the world.

With Print Production--really the heart of the book, it appears to be accurate. At least enough that I would dive in and use it in one of my design classes. Having a resource that defines color management to the degree that this book does is a welcome resource. It is something that I have always struggled to understand. I love having definitions and examples to support learning outcomes not only for myself, but for the students of mine that might use this book.

Print production has shifted immensely over the past 10-20 years, and will undoubtedly do so again. Our role as teachers of design is to give our students the skills to know how to look for the best and newest information, knowing that elements will definitely change. This book does that. I would be inclined to use this book for chapters 4-7. Every design book will have an introductory section, this one lacks images, but they are easily found to support the content provided.

Clarity rating: 4

I have no idea how someone who is not familiar with design would read this book. There is a ton of jargon and technical terminology! But I am familiar with design, and see this book as a tool for teaching students that jargon and technical terminology. The authors do a good job at giving the big vocabulary and providing the necessary evidence to support and define it. It would just be great if there was more visual support of the written content.

Given that this book was contributed to by six people, the consistency in writing and ideas is clear and flows from one chapter to another using consistent terminology and framework.

Yes. Totally easily to divide into smaller reading sections. The table of contents links nicely to the various chapters in the book in an effect and supportive way.

Organization/Structure/Flow rating: 5

Most design books begin with an historical overview, a presentation/summary of the elements and principles of art and design, and a nod to the design process. This book does that and then dives into print production. The flow of print production moves through the steps that one would take as a designer when prepping a file to reproduce through print or web media.

Seems fine, with what is included. I would love more images. There are some chapters that have relatively few--and I'm sure that is because of permissions and licensing. Regardless, it would be great to have more visuals to support the text heavy content.

Seems fine.

Design is a really tough field. This book isn't really about a cultural representation, yet, in the introductory design history section the selections focus on milestones by white men. Unfortunately, this is the case with pretty much all design media. Women and BiPOC are often left out of design history. One has to dig and research deeply to find representation, and even then, it's really hard. The fact that it appears that only men have contributed to this book also underlines this.

I'm grateful to the authors for the work they have put into this book as well as that it even exists. Finding quality resources online for design is really challenging. I often have to piece things together to create what I want my students to learn. This brings together some of the concepts that I previously had to link together using various resources. I look forward to using it in one of my classes.

Reviewed by Jerrie Hildebrand, Adjunct Faculty/Graphic Design & Integrated Media, North Shore Community College on 6/23/20

There are areas missing that designers must know. Things like copyright, permissions, trademarks, and the legal issues of being a designer. This is especially important in regards to so much imagery on the web these days. read more

There are areas missing that designers must know. Things like copyright, permissions, trademarks, and the legal issues of being a designer. This is especially important in regards to so much imagery on the web these days.

Content Accuracy rating: 3

In the history section is would be good to share about design before the industrial revolution and how things like the new printing methods, inks, paper and so on impacted the changes in the design industry. There are things in some of the sections that make the book seem disjointed. Such as put all information about Color under a heading about Color. It seems to be all over the place. For students in introductory design classes this book would have too much technical information and some early students would be over whelmed.

This does not seem like an easy straight forward book. It is missing the following....bindery methods, green design methods, branding considerations. planning workflow, the various kinds of imagery (good photography, reflective art, vector art, etc.), measuring type, leading, scanning, repurposing print for web, story boarding, thumbnails, mocks, comps, book maps, and a few things about what jobs are available in the industry if one learns all of this.

Clarity rating: 2

There is almost too much jargon and no glossary.

Consistency rating: 2

There is consistently a lack of imagery for an industry that is very visual. For English as a Second language the writing style would possibly be difficult.

Modularity rating: 3

It does offer smaller sections to for breaking out and if for instance I was teaching about color I would need to breakout several sections and jump around.

There is little logical flow in my opinion.

To use the instructor would need to have back up imagery.

Grammatical Errors rating: 2

it does not seem to. What is hard is the text is weighty for art and design students who what to see things visually.

The quote at the beginning of the Dada movement could be misinterpreted if not read over and over given the current climate of our world.

As a seasoned designer of 40 years I understand the book and it would be too much for most of my first year design students. It is missing too much information and I would need to add too much extra for students to read. It needs simplification.

Reviewed by Adam Strantz, Assistant Professor of Emerging Technology in Business and Design, Miami University on 2/28/20

Overall the textbook covers a variety of important topics related to graphic design including history, process, and basic principles. This is followed by a few chapters on print specifically that focus on technologies, software, and the printing... read more

Overall the textbook covers a variety of important topics related to graphic design including history, process, and basic principles. This is followed by a few chapters on print specifically that focus on technologies, software, and the printing process itself. The initial sections on graphic design cover details like history and basic principles quickly, but I could see using this textbook as a great blueprint for introducing those concepts to students and inviting them to investigate further. Sub-sections like typography and color get further details, although are again fairly brief introductions to the concepts. The print fundamentals sections are very technical and walk readers through the steps more substantially, although their relevance to a particular course is more narrow. Overall I felt the textbook was comprehensive in the topics mentioned regarding graphic design fundamentals, but topics were mostly covered in brief.

Overall content presented in the textbook is accurate, especially on the graphic design side of things. I am less knowledgeable about the print fundamentals side, but all the content is supported by references and a variety of technical illustrations.

I love that the textbook started with a quick run through the history of graphic design. That section, alongside the graphic design process and principles, provides a solid fundamental understanding of the field. I’m not as familiar with the print publishing side of the textbook, but I do wonder if the technical details may fall out of relevance much in the same way a graphic design book with specific tools/software tutorials can become outdated. If those sections could be updated due to the CC nature of the book then I could see the strength of publishing via this model.

Visual examples are used throughout, but sparingly. Sections are well-organized and clear, making it easy for a student to follow along, but I could definitely see the instructor wanting to add additional visual examples to supplement and help explain the topics. The textbook kind of skips to the technical printing material in the second half, which is a bit at odds with the introductory nature of the first half. The technical details of printing, including the software and devices needed, would definitely need to be a part of the course to find those sections relevant.

Framework and organization of chapters is consistent throughout the textbook. The writing in the textbook, however, differs significantly from author-to-author. You can tell it was written by 5 different authors as the chapters have a different tone and focus from the first half to the second.

The textbook is easily modular by following the split between authors. The first 3 chapters serve as a graphic design introduction and could be supplemented by various additions of the latter chapters depending on their relevance to the course. By themselves, though, the first 3 chapters would only serve as a very brief introduction to graphic design.

Overall the organization of the textbook is well done with chapters split by author and grouped together in a logical order moving from graphic design fundamentals to more specific applications of print/graphic design. Each chapter opens with an introduction and provides learning objectives for the chapter. Clear headings and sub-headings allow the reader to quickly navigate the chapter or skim for relevant information. Each chapter then closes with a summary, questions for discussion prompts, references, and further suggested readings. The organization/structure of the book itself is a bit stratified, but the organization of each chapter is very cohesive and provides an excellent guide for those instructors hoping to discuss the reading with students in-class. I also liked that the references and suggested readings were a good mix of academic and more popular sources.

Menus and links are easy to find and navigate to move through the book. Pictures and technical illustrations are included at sufficient size to see the details needed. I appreciate that the textbook has an introductory statement/section on accessibility features of the document.

I did not find any grammatical errors in the textbook.

The textbook is not culturally insensitive or offensive in its presentation of design. On the other hand, the design history presented is very Euro-centric and discussions of intercultural design and cultural awareness are not included.

Overall, I found the textbook to be a good introduction to graphic design basics with some supplemental chapters focusing on print technologies. The organization of the textbook is clear and includes good introductions, summaries, questions, references, and additional readings that help guide students through the text. The textbook is a bit lacking in visuals, so I would recommend an instructor using the text to supplement the readings with additional visual examples (or have students find such examples as part of using the text).

Reviewed by Sarah Zimmer, Lecturer, Department of Humanities and Communication, Trine University on 5/31/19

The first half of this textbook is a comprehensive overview of basic design history, introduces visual elements and design principles, typography, layouts, and addresses research and concept generation. This section can be used for both beginning... read more

The first half of this textbook is a comprehensive overview of basic design history, introduces visual elements and design principles, typography, layouts, and addresses research and concept generation. This section can be used for both beginning graphic design students and non-graphic design students alike. The second half of the book is far more technical and geared towards more advanced students that will be working within the industry. There is glossary of terms at the end of the text and links throughout of examples referenced. There could be more images used, especially in the history section. The history section could strengthen the link between past and present by adding a contemporary section. It could also include a non-western histories and examples.

This text gives an accurate and concise overview of many topics. The history section stops short and does not go beyond Post Modernism.

The authors are using up-to-date terms, printing methods, and software. This will always be changing, but can be updated in the future. The history section needs to be updated to include references to contemporary trends.

Some chapters are more digestible than others. Chapter 2 on design process and chapter 3 on design elements, principles, and compositional organization do a fantastic job of walking you through both verbal and visual examples. The second half of the book is very technical and might overwhelm some students.

The first half of the book is clearly geared towards beginning graphic design students, while the second half focuses on the relationship of the designer and the printing industry. The second half would be ideal for more advanced students.

The chapters are arranged in a way that they can be used as supplementary readings or in a nonlinear fashion.

Topics are presented in an appropriate order beginning with design history, process, and visual aesthetics (visual elements, principles of design, composition). The second half of the book focuses on the logistics of production and evaluation of content, looking at color management, substrates, and printing processes.

This text comes in a variety of formats. I have looked at the PDF. Navigation seems to be fine, but this is a textbook on visual communication and it contains very few images or external links to examples. I can visualize the patterns produced by Morris, or punk era posters, but our students can't. If they don't see it or have a link to it, they won't connect with it and the historical summaries lose weight.

I have not encountered any grammatical errors.

This text gives an overview of Western graphic design movements, but does not mention or address any other histories or traditions.

Reviewed by Deborah Cibelli, Professor, Nicholls State University on 4/8/19

Comprehensiveness: The textbook information on design history, design elements, typography, and design principles, found in the first third of the book, contains useful knowledge for all designers. It has introductory material relevant for... read more

Comprehensiveness: The textbook information on design history, design elements, typography, and design principles, found in the first third of the book, contains useful knowledge for all designers. It has introductory material relevant for foundation courses in design taken by all art majors, not just those working in graphic design. Subsequent chapters become increasingly technical and cover what occurs from pre-press to post press.

The text has content that is accurate.

The text refers to software used by professionals that will continue to meet industry standards.

The material is uniformly well written and clearly presented.

The terminology is used consistently from chapter to chapter and concepts are applied across several areas of design practice.

The chapters address the design process, design elements, design principles, and production processes and procedures.

The content is clearly organized and the sections are thematically unified. There are clear transitions and the flow of the textual passages should be accessible to student readers.

The text provides a number of hypertext links for further reading. The uniform resource locators may have to be updated after a year or two.

There are few grammatical errors. However, “Pre-Raphealite [sic] Brotherhood” should be changed to Pre-Raphaelite Brotherhood. The spelling of Rossetti should be corrected. The design history section has some awkward phrasing. One example is the use of term “avant-gardes” to refer to Cubism, Futurism, Constructivism, and Expressionism.

The text provides general information about design elements, design principles, the design process, and products that meet industry standards for graphic design.

The treatment of design as a form of communication and the design process as a form of problem solving, make the introductory chapters in the book accessible to students, and should help them better understand the creative process. In subsequent chapters, the authors, all pre-press and digital print professionals go beyond the concerns of desktop publishing to provide information important for using four major imaging technologies: the inkjet printer, the toner-based digital printer as well as lithographic and flexographic presses. The technical advice they provide for resolving common problems when using different output devices for advanced study and professional application, makes this work a useful reference tool.

Reviewed by Patricia Childers, adjunct professor, New York City College of Technology on 4/2/19

The book's contents detail what to expect in a logical order. The first chapter, history provides a cursory Eurocentric overview of a 130 year period from 1860s Arts and Crafts Movement to 1980s Post Modern. April Greiman is the only women... read more

The book's contents detail what to expect in a logical order. The first chapter, history provides a cursory Eurocentric overview of a 130 year period from 1860s Arts and Crafts Movement to 1980s Post Modern. April Greiman is the only women mentioned. The last chapter, web2web, details the services this technology provides with a forward-think approach to the printer/client relationship.

The content is accurate and with a valuable resource section at the end of each chapter and an excellent glossary. The history chapter is lacking in any contemporary relevance.

Most of the material is relevant. The book shines when it focuses on technical explanations, like color theory. However, the history chapter, 1860-1980, is obsolete and woefully undeveloped. As previously mentioned, there is only one woman graphic designer and no designers outside of Western Europe, North America borders.

The technical chapters are clearly written and informative. However, it is difficult to convey visual information without visuals. When visuals are provided, as in the section on Gestalt, standard diagrams used to represent the first six principles. However, the next five principles have indirect and vague examples of posters and images.

The book starts weak but excels in the technical chapter. Chapter 4 and 5, pre-press and color management provide detailed explanations on the production process

Excellent modularity with occasional call-outs.

The material flows well from section to section. Links to footnotes would help. For example, (Lupton & Phillips, 2014, p. 13), page numbers appear but on title of the book.

Interface rating: 1

A pdf on design should be designed. The margins which vary from page to page are very distracting. Hard to read, small tightly leaded justified type is 130 characters wide. 45-90 characters per line are standard for legibility. Images float out of context as they are centered in the page.

Grammar appears fine.

This is not at all inclusive, does not seem to include any examples of a variety of races, ethnicities, backgrounds, and genders.

This book excels in its explanation of prepress and technical processes.

Reviewed by Rick Lostutter, Associate Professor of Art and Design, Hanover College on 3/6/19

I feel that the text covers the key topics in design from the standpoint of defining the basic principles and concepts. Visual examples are limited and require more concentration on the theories and instructional verbiage rather than illustrating... read more

I feel that the text covers the key topics in design from the standpoint of defining the basic principles and concepts. Visual examples are limited and require more concentration on the theories and instructional verbiage rather than illustrating the concepts as you progress through the text. This text seems to be weighted more heavily on the print production fundamentals than on the graphic design principles. Each chapter is necessary for the student to be introduced to the processes that are available in printing, but it seems to support information for someone studying to become a technical printer rather than a graphic designer.

The accuracy of the information presented is at a high level. I cannot dispute any of the content, however the volume of content is rather limited, especially in the historical section of the text. So many more designers were crucial in the evolution of design and visual communication. As this text has dual responsibilities to the two areas of design (Graphic Design and Print Production), I understand that there is a limit to the volume of references, however, this text simplifies the origin of why and where this industry derives its need and purpose.

The content is relevant to design as it is studied by all design students. The technological information is currently accurate, but because of the rate that technology is advancing, some of the later chapters will become less relevant, replaced by new options and innovation I the printing industry. Given the nature of the Creative Commons structure of publishing, I can see the opportunities for updating the text as advances become standard practices. It is never wasted time to have a historical reference to better understand how the industry has evolved throughout the development of this form of communication.

The text is clear as a simplified introduction to design but becomes increasingly technical as the content progresses towards the printing and production sections of the book. Overall, this text is primarily targeted to a more advance course in technical printing. The glossary is most heavily weighted to the technical aspects of printing and production. This is not surprising given the greater volume of the text that is dedicated to those disciplines.

The text is written to two levels of comprehension that is not consistent in its framework and vocabulary. You can clearly discern the different voices of the authors as their expertise is more relevant and technical in correlation to the nature of the roles that a designer and technician might focus their interests. The best example I can give is that this is a text for printers who can benefit by gaining background knowledge from the historical and conceptual elements of graphic design in order to better serve the printing industry as technicians and sales representatives. I would use the latter part of this book for advanced design students that will soon be entering the workforce and will need to interact with sales and marketing representatives sell printing services to designers and corporate institutions. This is valuable information, but by the time this content is relevant, the students have already studied the history and basics of design and the creative process.

I agree that the modularity of this text allows for non-linear use and can support the assignment of different sections at the discretion and need of the instructor. Chapters 1-3 are necessary to be grouped together, but the best of the text is not reliant on a specific and numerical progression as it is presented.

The organization of the chapters seem to be logical if you were to read them in a chronological order. The flow is a bit disrupted by the multiple voices of the individual authors. This is most illustrated by the division of chapters 1-3 and 4-7.

Given the lack of complex elements and examples, the interface is very straight-forward and lends itself to easily navigating through each chapter and section. The user only has to master the table of contents menu in order to progress through the text.

I found no grammatical errors in the text, however that area of review is not my greatest strength. If there had been glaring examples I probably would have noticed. No text is error free in my experience, but this one presents itself as a confident example of professional writing.

I would say that this text is not culturally offensive or insensitive. I do not see examples, especially historical references, that represent anything other than a western (European) presentation of the history and the evolution of design and production. So much of the richness that we experience through the design world has been influenced by eastern philosophies and technical development and should be represented in a text that is predominantly about the printing industry and technologies.

I am guessing that a lack of comprehensive visual examples is due to licensing issues, copyright conditions and access to open sources of imagery and reference materials. That creates a challenge when choosing a text about visual content and processes that are best understood when you can see the references. Given that this is a digital platform, students could more easily jump to a web search engine as they progress through the text, but this could become cumbersome and time consuming and ultimately could discourage a student from utilizing this as a viable option in learning the content.

Reviewed by Alma Hale, Professor, Southwest Minnesota State University on 1/9/19

The book covers so much of the process that it's tough to cover any aspect with much detail. Some chapters are better than others, but this is a very broad range of topics to be covered thoroughly in less than 200 pages. read more

The book covers so much of the process that it's tough to cover any aspect with much detail. Some chapters are better than others, but this is a very broad range of topics to be covered thoroughly in less than 200 pages.

Accuracy seems good.

Relevant for today's printing tech.

Some topics covered are so technical that it's easy to get lost.

Terminology seems consistent even though there are several authors.

Each chapter is divided into modules or subtopics.

Follows a logical outline from history to production.

It's not very visually engaging. It looks like it's a draft that hasn't yet been designed. There just needs to be more examples and more thought put into the layout.

No significant grammar issues

I didn't detect a problem here.

It feels like this is a good draft, but it's not very visually engaging. Well written, but not well presented.

Reviewed by Sasa Miljevich, Adjunct Instructor (Fine Art), Portland Community College on 8/2/18

The Text is comprehensive in coverage of key ideas and concepts related to graphic design. First Chapters give a solid introduction to history of graphic design and design process. Latter chapters are intended for more advanced students and are... read more

The Text is comprehensive in coverage of key ideas and concepts related to graphic design. First Chapters give a solid introduction to history of graphic design and design process. Latter chapters are intended for more advanced students and are focused on printing process. While there is no index, the reader may refer to the chapter titles and the glossaries found at the end. The key terms and questions list at the beginning and end of each chapter was particularly helpful.

The content is accurate and clear, with no evident errors. The study questions appear to be carefully stated and relate to each chapter. More information related to each art movement discussed in the book would be helpful, as well as information that pertains to software used for certain exercises.

The most content is up-to-date and the text is written in a way to easily be updated. Chapters 4-7 will need to be updated in near future.

The concepts were clear to me as a reader, but some of that could be because of prior knowledge of the subject. For a first-time reader, some ideas could be explained better, specifically second part of the book where technical terms are introduced. Students would need to refer to outside sources to fully comprehend the book. More visuals would be helpful.

The writing throughout is consistent and keeps a solid voice that does not confuse the reader. As stated before book seems to be divided into two parts, first part being intended for the beginning students and second part for more advanced.

The book seems to be simply fragmented into small parts to provide foundational knowledge for beginning design students, as well as more advanced students.

The information within each section is generally well presented and organized, however some chapters lack the connection needed for more comprehensive reading.

There are no significant problems with interface. It is very easy to navigate thru chapters. One thing it would be beneficial is to introduce more graphics as well as references in form of video, links to websites, etc.

The text contains no grammatical errors.

The text references mostly European and North American art movements and artist.

Reviewed by Colleen Reilly, Professor, University of North Carolina Wilmington on 5/21/18

Approaching design as a problem-solving process is useful and relevant for a range of disciplines and knowledge levels. The coverage of visual elements, compositional principles, and organizational principles is very thorough and provides a... read more

Approaching design as a problem-solving process is useful and relevant for a range of disciplines and knowledge levels. The coverage of visual elements, compositional principles, and organizational principles is very thorough and provides a productive framework for design projects. The information about color selection and production ranges from the introductory to the highly technical. While this content may not pertain to all readers, it adds depth and raises important concerns central to graphic design and may spur readers to ask important questions.

While the text takes a different approach to the principles of design than my current text, the information provided seems accurate, thoughtful, and usable. Frankly some of the technical details about color science were outside my knowledge base; therefore, I cannot speak to their accuracy. The information about the history of design movements also seems accurate although additional examples and justifications for addressing the specific movements covered would be beneficial.

The historical, design process, and design principles content addressed in the first three chapters will not degrade or lose relevance over time. The technical information about color science, graphic production, and web2print covered in chapters 4-7 could become less useful as digital technologies change and progress over time.

Chapters 2 and 3 that address design processes and principles are clear and well supported with specific examples and visuals. For example, the discussion of principles like similarity and continuation are supported by useful and illustrative graphics. The heavily technical chapters are less clear in that they assume more background knowledge and refer to equipment and terminologies, such as equipment like spectrophotometers, with which students may not be familiar. Providing additional explanations and even images of these items could benefit less knowledgeable readers. The section covering history could also benefit from examples and illustrations. For instance, this chapter could reference buildings, art, or other items created out of each design movement.

Each chapter is structured in the same manner, allowing readers to learn how to process the content. The references are formatted consistently, and all images have captions although some could be more descriptive.

Modularity rating: 4

The text is modular in nature. Each chapter is separated into sections of a reasonable length, making it possible to assign only some sections of specific chapters. I can envision teaching a document design course using this text, but I might assign chapter 3 prior to chapter 2. Each chapter works well independently and would allow this restructuring. Portions of the more technical chapters would be beneficial for my students. For instance, I might not use the earlier sections of chapter 4 but assign 4.11 as it relates to the applications that we are using in the course.

The information is organized appropriately within and across chapters. While I might teach the chapters in a different order, within the chapters, useful content is connected and ordered appropriately so that readers can gain the knowledge needed to grasp subsequent concepts. The lists of learning objectives, while useful in theory, are too long and overwhelming. The authors might be more selective or chunk the objectives, making them easier to process.

The text could benefit from many more visuals in some sections, such as the section about history. The interface provides adequate blank space, and the content is chunked effectively into sections, making it easy to skim. For a design text, the glossary is formatted in a disappointing manner. Presenting all terms in one long bulleted list makes the items very difficult to process. The items might be chunked by first letter as is typical in glossaries or indices.

As other reviews noted, I detected some editing errors in the text. Overall, the content is clearly written.

The text has a notably Western orientation in relation to the history of design and the design principles addressed. Little effort is made to contextualize the information culturally and highlight the degree to which there are other perspectives in alternate design traditions and principles outside of Western traditions. The text also assumes access to high-level design and printing technologies. Additionally, readers who lack access to these technologies might find the book to be less useful.

The summary at the end of each chapter provides a useful overview of the content. However, the exercises are more like discussion questions than exercises that ask readers to apply the content. The text could benefit from actual exercises and project suggestions that could aid readers to take action based upon the content covered.

Reviewed by Lisa Waananen Jones, Clinical Assistant Professor of Communication, Washington State University on 5/21/18

The topics covered in this book are comprehensive, but vary in the level of detail and intended audience. It it more of a theoretical guide for the design process, and a technical guide for the printing process. The early chapters about graphic... read more

The topics covered in this book are comprehensive, but vary in the level of detail and intended audience. It it more of a theoretical guide for the design process, and a technical guide for the printing process. The early chapters about graphic design history, process and elements provide a good introductory overview of topics that could each fill an entire book on their own for more advanced students. The later chapters abruptly turn to more technical and in-depth information about printing technologies, from the perspective of preparing completed files for printing. There is very little technical information associated with the design process, and there is no mention of some print considerations that often challenge beginners, such as margins and bleeds. A number of software programs are referenced (such as Adobe InDesign), but without any discussion of the strengths of different software programs and how to set up documents for different projects.

I did not observe any factual errors. There are a few topics where a specific workflow is presented as the best or standard way to do things, when there are other valid workflows (especially in other industries), and some of the historical information is so succinct that it oversimplifies cause and effect. There are very few mentions of web design and web publishing at all, and most of these overplay the idea that the web requires a wholly different approach.

The historic information will remain relevant, and references to software or design standards are up to date with the latest versions. This should be relatively easy to update should any standards change in the future. The final chapter about web2print technologies feels somewhat dated since the ability to order products online (including printed design products) is well-established and not a novel way of conducting business.

A significant weakness in many of the chapters is the lack of visuals, which would greatly improve the clarity when describing visual principles and processes. The chapters with visuals have the best clarity for this reason. The writing styles vary between authors, as expected, but overall the writing is clear and understandable. There is often not enough context for jargon and technical terminology, and some of the analogies are more confusing than helpful — this seems like material that could work well in a lecture format, but is difficult to follow in the text. This is true of both the historic and technological information. It could be a good in-class exercise to have students split up the first chapter and find visuals and supplementary information for the many names and movements that are mentioned.

There are no overt contradictions of ideas or terms, which is a strength considering the multiple authors. The perspectives are very different, however: The initial chapters are written from a creative perspective, and the later chapters are from a technical perspective. The overall structure of each chapter is consistent, with an overview followed by sub-chapters and concluding with review questions. However, there are differences with whether vocabulary terms are in bold type, whether block quotes are used, how material is cited in the text, etc.

Modularity is a true strength of this book. The later chapters on print production have a more limited audience, but the early chapters on design history and process could be relevant for many courses, and are written at a mostly introductory level. Chapter 3, about design elements, would work especially well as a standalone chapter in a wide range of courses. Chapter 2 is also an excellent overview of graphic design as an iterative process, which would be useful in many courses of different levels.

This book is fairly well-organized, but there are some inconsistencies with the chapter organization. For example, Chapter 3 defines typography terms that are used, without definitions, in Chapter 1. The idea of "grid" is discussed several times before it is formally defined in Chapter 3.4. The overview of printing methods in Chapter 6 makes the information in Chapters 4 and 5 much easier to understand. There is some redundant information, such as discussing variable data in Chapter 6 and again in Chapter 7. This is a benefit for modularity, though.

The online interface is organized well and easy to navigate between chapters. The option to increase/decrease font size is a useful feature. There are some chapters without any visuals at all, which is a lost opportunity for a book about visual design.

There are no distracting typos or grammatical errors. Minor errors that other reviewers have pointed out (such as "complrments" in Chapter 3.2) have not been corrected yet.

The book is not insensitive and does not use many examples. The design history is presented from a European and North American perspective, so that could be an opportunity for broader inclusion, but it does not compare unfavorably to similar texts on this topic. Similarly, technical information puts an emphasis on North American standards, but that is appropriate given the expertise of the authors and the intended student audience. The fact that other standards exist in the world is mentioned.

This book is primarily focused on a corporate/commercial design perspective, though this is not stated; small changes in vocabulary or examples could make it more applicable to news design, nonprofit and education design, etc. Adapting the first several chapters of this text for design thinking in different fields would be an excellent collaborative project for faculty in other disciplines.

Reviewed by Eileen Walsh, Learning Technologist, National University or Ireland, Galway on 2/1/18

This book has some great chapters on the process of concept development and design, that give a great introduction to the design process. The section on design seems to speak to beginners and gives them a good introduction to design and I feel... read more

This book has some great chapters on the process of concept development and design, that give a great introduction to the design process. The section on design seems to speak to beginners and gives them a good introduction to design and I feel that by the time you reach the section on Printing it gets a lot more technical and would speak to someone who is a bit more advanced in their design knowledge.

The information in this book relating to design, printing and the history of design are accurate. One thing that should be mentioned is that they do not mention what version of the software they are using. For example InDesign, Photoshop and Illustrator are mentioned multiple times. Without mentioning what version they are using (CC?) some confusion can happen when they are talking about specific functions within these design tools, as the functions or names of the processes being discussed could have changed, if you are using a newer version, or not be available, if you are using an older version.

The section on the history of design is one that will have longevity but I think as technology changes the ones on printing will need updating. As it currently stands the information is relevant although the information on the design process could be updated to the latest design thinking process and the terminology that goes along with it. The process mentioned in the book included the following steps: Define, Research, Develop Concepts and Implement Solutions and the new design thinking process covers more steps including: Empathise, Define, Generate Ideas / Brainstorm, Develop Solutions, Gather Feedback and Improve. The extra steps are included in the text but the new terminology is not used.

There are a lot of technical terms within this book and only some of them are defined in the glossary. It would be more useful too if they were defined within context so you didn't have to keep flipping back to the glossary page as you may need to remind yourself what a certain word means.

It was a little bit difficult reading some of the more technical chapters, like the ones on printing, as they were filled with technical jargon and were written for a different skill level than the introductory chapters were.

The book seems to be split on the target audience who would be reading it. The first half gives a good introduction to the history of design and the design process for a beginner. The second half is more in depth and is very jargon heavy, and would be more suited to someone who is more advanced. In terms of using it as a teaching tool I think the first half would be a good resource to point your beginner students too and only utilise the second half for more advanced students or ones who have demonstrated a particular interest in the printing process.

The text is well divided and I can see how it could be split up or reorganised to suit a specific learning environment.

Some work is needed on the overall structure / flow of the book. Because it is already split into blocks I think this could be easily done. Just some small edits could be done to correct these issues. Mainly the issue is that in some sections more advanced information is presented before some more basic definitions and information so that would need to be changed around. (eg the colour management section)

I had a number of issues with the interface, firstly this is a book about design so there should be more visuals inserted into the text. There were also issues with the layout, for example if you look at page 91 and 92. The text on page 91 is indented and the text on 92 is further in. This formatting issue appears all over the book and for me it was a visual distraction moving in and out as you went between pages.

As it is a book on design I also thought that there could have been more design involved in the book itself. Chapter pages are just text on a white page and there is no design element involved. It would be nice to see the principals talked about in the book being included in its actual design.

On page 53 compliments is misspelled On page 22 in this sentence: "Defining goals allows you to home in on precisely what to communicate" - Is the phrase hone in?

Not Applicable

Reviewed by Elizabeth Viall, Assistant Professor, Colorado State University-Pueblo on 2/1/18

This textbook covers a wide variety of subjects within it's stated purpose. In some areas, it is comprehensive - color management systems - while in others somewhat more cursory - typefaces. The book does have a glossary at the end . There is no... read more

This textbook covers a wide variety of subjects within it's stated purpose. In some areas, it is comprehensive - color management systems - while in others somewhat more cursory - typefaces. The book does have a glossary at the end . There is no index. The chapters discussing color management seem very detailed.

The book seems accurate and also provides sources, as well as "further reading" lists. Some of the directions for InDesign, PhotoShop, Illustrator may change as new iterations are released.

The chapters on current color management may need updating as soon as the programs and/or technology changes. In some chapters, this may require quite a bit of replacement text.

The color management section requires some technical knowledge. Some of these chapters would take a bit more background knowledge.

The book is consistent from front to back.

The earlier chapters have illustrations that provide reading "breaks." Some of the more technical chapters could use this. For instance, pages 124-128 have a few subheads, but could use some visual breaks for readers.

The book is organized in linear fashion, following the production time line. This makes sense for students.

I viewed the book both as a pdf and from the html file. The pdf is well organized and easy to use. The html file is rather straight forward also, but any images are only displayed flush left (rather than next to each other), which doesn't give it a "finished" professional quality, but is easy to access.

I found no errors in the text. The text does use first and second person frequently.

This doesn't really apply to this text. It does discuss designers, but pictures only one. Examples used for various parts of the book were photos of cars.

I found that this book's focus on color management in the printing process seems valuable to those more advanced students. This would not be appropriate for beginners. In the same vein, beginning students would need more information at the beginning of the book in terms of design fundamentals.

Reviewed by Melinda Benton, Associate Professor, Umpqua Community College on 12/5/16

This book gives an introduction to some key principles in graphic design, in printing, and in design business management. It gives an introduction, not a comprehensive study of any of those three fields. Some sections are written to a beginning... read more

Comprehensiveness rating: 1 see less

This book gives an introduction to some key principles in graphic design, in printing, and in design business management. It gives an introduction, not a comprehensive study of any of those three fields. Some sections are written to a beginning reader while others are written to readers with extensive background already in the subject.

The graphic design information is accurate. The printing information appears to be accurate, but the text doesn't always mention which version of the software they are referring to. I gave the book a "3" for accuracy because of this concern. Since printing and design software can change substantially in subsequent versions, readers will need to know which software version is being discussed.

Relevance/Longevity rating: 1

Some of the information in the book is out of order. For example, the project management information is presented with complex details in one chapter then the foundational information needed to understand those details is in a later chapter. A graphic design student would usually get the information on basic design principles, then some practice, then the really detailed info on project management. The same issue happens with vocabulary. A term is used repeatedly, then in later chapters the same term is bolded to show that it is in the glossary with a definition. Words that need definitions should be bolded the first time they are used since this text uses bolding to show words defined in a glossary. Better yet, the words should be defined in text. Also, some words like incunabula, bespoke, baseline grid, proofer, output device, output profile, color chart, natural base state, patch, option prompts, read head, etc. are either not defined at all or not bolded to send students to the glossary.

Clarity rating: 1

Too many technical terms are left undefined, and the ones which have definitions in the glossary are not always bolded on first use (or at all). The text uses bolding of words to show that the words are in the glossary, but many readers would prefer that terms were defined at the chapter level either in text or at the beginning of the chapter. The graphic design chapter is written for a beginning student, but the printing chapters are written for advanced students. A few sentences are hard to read: "“What happens when we project two of the three additive primaries on top of each other? This is the same as removing or subtracting one of the additive primaries from white light. Let’s start with red and green.”

The graphic design chapter is written for a beginning student, but the printing chapters are written for advanced students. This book would be helpful as supplemental reading for instructors, however.

Yes. You will need the modules because the text will have to be separated for different classes. Few beginning graphic design classes will cover the advanced printing information from this text but they could use the graphic design information.

Organization/Structure/Flow rating: 1

Difficult vocabulary and technical terms are presented in one chapter then defined in later chapters or units. Color management information is presented in fine detail prior to readers being given the goal for color management. Sometimes foundational or background information is presented after the topic has been discussed for pages. However, in spite of the problems, I still learned a lot from chapter 5.

The images and charts that the book has are wonderful. However, this is a graphic design and printing arts book, so readers and instructors will expect many more images than the book provides. The chapter on color, for instance, is in black and white.

complrments is misspelled in the text

The text didn't really have any cultural references that were noticeable.

Table of Contents

  • Chapter 1: Design History
  • Chapter 2: Design Process
  • Chapter 3: Design Elements, Design Principles, and Compostitional Organization
  • Chapter 4: Colour Management in the Graphic Technologies
  • Chapter 5: Pre-Press
  • Chapter 6: Imaging
  • Chapter 7: Web2Print

Ancillary Material

About the book.

This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don't stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.

About the Contributors

Wayne Collins completed his Bachelor of Arts in English Language Studies at the University of Regina while concurrently completing a traditional five-year trades apprenticeship in pre-press with the Graphic Arts Union. He moved to Vancouver in 1985 and worked at Zenith Graphics, first as a film stripper and camera operator, and later as a computer systems operator and manager. He moved to Creo in their formative years and helped champion their computer to plate systems across North America. Before starting the Graphic Communications Diploma Program at British Columbia Institute of Technology in 2006, Wayne managed the pre-press department at Hemlock Printers in Vancouver for 15 years.

Alex Haas is a multidisciplinary designer, illustrator, and artist. Her design practice encompasses art direction, typeface design, and image creation. She has a special fondness for book design. She has partnered with Canadian publishers, art galleries, artists, universities, furniture makers, filmmakers, First Nation educators and historians, musicians, the CBC and the National Film Board in her design projects. Alex studied illustration and art direction at the Alberta College of Art and Design, received her design degree in visual communication from Nova Scotia College of Art and Design University, and her Master’s in Applied Art, media stream, from Emily Carr University. She has taught various aspects of design at Emily Carr University, Simon Fraser University, and British Columbia Institute of Technology for the past 18 years.

Ken Jeffery instructs in print technology and communication design for the Digital Arts Department at British Columbia Institute of Technology. He holds a Master’s of Arts in Learning and Technology from Royal Roads University, where he researched strategies for effectively implementing social media in the classroom. Prior to a move to the world of higher education, Ken spent over 18 years in the printed communications industry. Starting out composing hand-set type for letterpress, he moved quickly to adopt digital design and web2print workflows. As a business owner working on all aspects of business from sales and marketing to production and fulfillment, he brings hands-on experience to today’s modern classroom, and he is eager to share his experience with the next generation of visual communicators.

Alan Martin has a Bachelor of Fine Arts in printmaking from the University of Victoria. He has been involved professionally in the graphic arts since 1977, first in traditional film assembly and then in electronic pre-press from its early days in the 1980s onward. For the past 11 years he has worked for Kodak, supporting their pre-press workflow products. Alan is currently product support manager for the InSite family of web-based review applications. He teaches several courses at British Columbia Institute of Technology, including Colour Management Systems.

Roberto Medeiros is a production print solution engineer with Ricoh Canada. His career in the copier and digital printing industry began in 1988 as a copier technician. In 2000, his role was transitioned to exclusively supporting colour and production print solutions. In 2012, Roberto joined the Graphic Communications Technology Program at British Columbia Institute of Technology as a part-time instructor teaching Advanced Digital Imaging. In 2015, he achieved his Idealliance Color Management Professional – Master certification.

Steven Tomljanovic has been recognized as a leader in web2print and variable data with over 15 years of experience in IT and almost 10 years of experience in the print industry. He was a part of the first graduating class of the British Columbia Institute of Technology GTEC printing program. Upon graduation, Steven helped companies build their online business presence with great success. He has been honoured with PrintAction magazine’s PA35, awarded to the top 35 industry leaders under the age of 35 in Canada. Steven shares his passion by teaching e-commerce, web2print, and web marketing courses at British Columbia Institute of Technology in the GTEC and New Media & Design Programs within the School of Business. Steven currently works as the web2print specialist at MET Fine Printers, located in Vancouver BC.

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Learn how to execute print production jobs.

For a novice designer, sending a job to the printer is a mysterious (and expensive) process of trial and error. To manage a print job effectively, you must understand how print shops work, how to communicate with them, and how to identify the best design solution for your budget. In this online print production course, you can learn the fundamentals of producing professional-looking print publications. Working with an expert instructor, you'll learn to choose papers and Pantone inks, modify your materials and processes based on a budget, use Adobe InDesign to prepare designs for print, manage the phases of the production workflow, and most importantly produce high-quality work.

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  • Address client changes to the budget and to the content of a print job.
  • Reduce the cost of a print job by adjusting colors or materials.
  • Finalize text content using InDesign typography and character techniques.
  • Preflight a print project, checking for and resolving issues with color, files, and resolution.
  • Create packages and PDFs of print jobs to send to a printer.
  • Identify steps in the prepress, proofing, and press check processes involved in completing a print job.

What Software and Supplies Do I Need?

  • Computer with Internet connection.
  • Adobe InDesign, Photoshop, and Illustrator required. Adobe Acrobat recommended.
  • Basic experience in graphic design and the above software.

Course Instructor(s)

The course is taught by the following instructor(s):

print production assignment

Jose Ramos is a publishing solutions specialist and Adobe consultant for the Caribbean region. Jose has Adobe certifications in Adobe Photoshop, InDesign, Illustrator, InCopy, Acrobat Pro, and Dreamweaver.

Course Outline

Welcome to the land of print.

Any time you work with a printer, you've just landed two jobs: designer and production manager. What's required? The class begins with a thorough overview of the print production process. You'll look at the steps for communicating print jobs from a client to a designer to a printer. You'll also gain a foundation in the materials and techniques used in print jobs, from basic paper and inks to offset lithography and a step-by-step look at prepress and finishing.

Software and Materials

Now that you have a foundation in printing processes, this week's class takes you deeper into the techniques and materials used to create dazzling print jobs. You'll learn how and when InDesign, Illustrator, and Photoshop fit in to the process and you'll walk through a project that puts them all together. Special printing methods, such as digital offset and letterpress, are defined, as are methods of assembling and binding multi-page documents. Finally, you'll take a close look at papers and their specifications and methods of selecting spot colors, process colors, and varnishes.

Designer as Communicator

The designer is the shepherd of the entire print production process. In this session, the client-designer-printer triangle is explored in depth, detailing the creation of creative briefs, print specs, and the all-important budget. You'll learn how to tie quality, budget, and time together for an efficient and attractive product and how to choose the right printer for the job.

Designing Within Your Specs

Your creative brief and print specs get you nowhere without good design to back them up. This week's class focuses on translating your specs into real design using InDesign swatches, budget-friendly spot color tints, and image prep techniques in Photoshop. You will also explore some of the printing effects that can make a project really special, like embossing. You'll wrap up with a detailed case study of specs put into action for a budget- and eco-conscious annual report.

Problem Solving and Tweaking

Print designers are flexible folk with good tolerance for change. This week, common types of changes in a print job are defined, including budgetary changes and editorial changes. You will learn how to manage a print estimate and adjust for budget cuts, and you'll explore a creative case study that managed the budget effectively. You will also learn InDesign techniques for scrutinizing and polishing document text.

Sending Your Design to Print

All done? Not until you prepare your print job for final production. The final lecture covers the detail-intensive world of the preflight check and file preparation. You'll learn what items to examine and revise for hand-off to your printer, and you'll learn how to prepare a press-quality PDF and InDesign file package to send to print. The prepress and proofing processes are covered in detail so you'll know just what to look for in finalizing your jobs.

Frequently Asked Questions (FAQ)

How do the courses work.

Our courses are project-based and instructor-led. In each course you’ll complete a series of lectures, projects, discussions, and critiques designed to stretch your creative skills. Weekly assignment deadlines keep you on track, and with no set-logins or Zoom meetings, you can build your studies around your schedule.

Who Are The Instructors?

Our courses are developed and taught by our industry-leading faculty of creative professionals . This means that you’ll learn in-demand skills, get feedback on your work, and build a portfolio of creative work. View our Student Gallery for featured student projects.

When Can I Start?

Classes start January, April, and August, and this course is completed in a 15-week term. College credit from this course can be applied to a range of Degree and Certificate programs at Sessions College. You can enroll in this course on an individual basis or as part of a program.

Explore our Programs: Bachelor's Degree | Associate Degree | Undergraduate Certificate

How Do I Register?

To register for a program, complete our program application . To register for this course on an individual basis, please contact our admissions team at [email protected] . An Admissions Advisor will contact you to setup your enrollment.

Registration fees are nonrefundable after 5 days from enrollment.

Is Sessions College Accredited?

Yes. Since 2001, Sessions College has been accredited by the Distance Education Accrediting Commission (DEAC). The Distance Education Accrediting Commission is listed by the U.S. Department of Education as a recognized accrediting agency and is recognized by the Council for Higher Education Accreditation (CHEA).

Idealliance

print production assignment

Guide to Print Production

print production assignment

About the Guide to Print Production V.21

Packed full of leading practices, standards, and specifications for print and packaging, this edition marks a new milestone for the Guide to Print Production.

Newly Updated and Revised for 2021

The Guide to Print Production is a practical handbook for anyone invested in the process of print communications. It is created by the Idealliance Print Properties Committee—composed of professionals from brands and print buyers, creative and design, print service providers, and manufacturing and technology partners—to produce an everyday resource to be used in creation and production.

At the heart of this guide are the standards and specifications that make color possible and practical.

print production assignment

The beginning covers basic information about color print reproduction and is designed specially to benefit students and newcomers to the industry.

print production assignment

This part lays out the work of Idealliance and its standards-development, training, and certification programs to improve professional competency and workflow efficiency.

print production assignment

This is the core of the Guide to Print Production containing current, practical descriptions of specifications defining graphic communications color workflow including G7 ® , GRACoL ® , SWOP ® . 

The Guide to Print Production is available for purchase in print or digital format.

print production assignment

Table of Contents

1. Chapter One: The Essentials

2. Chapter Two: Leading Practices for Designers

3. Chapter Three: Leading Practices for Production

4. Chapter Four: Leading Practices for Hard and Soft Proofing

5. Chapter Five: Leading Practices in Lighting

6. Chapter Six: Process Control in Print Production

7. Chapter Seven: Integrated, Cross-Media Workflow

8. Chapter Eight: New Initiatives In Print

9. Chapter Nine: The Print Properties Committee

10. Chapter Ten: BrandQ – Brand Color and Supply Chain Management

11. Chapter Eleven: Idealliance Certifications

12. Chapter Twelve: The Definition of Delta-E (?E)

13. Chapter Thirteen: What is G7 and Why Does It Matter?

14. Chapter Fourteen: GRACoL and SWOP

15. Chapter Fifteen: The IT8.7/5 (TC1617) A Better Target for Profiling and Characterization

16. Chapter Sixteen: Spectral Measurement – The “M” Factor

17. Chapter Seventeen: Expanded Color Gamut (ECG) Printing

18. Chapter Eighteen: XCMYK – Making the Most of CMYK

19. Chapter Nineteen: SCTV – Specifying Spot Color

20. Appendix A: Standardized Printing Guidelines

21. Appendix B: Applicable Industry Standards

22. Appendix C: Additional Reading

The Guide to Print Production includes call-outs to more information. See below for specifics and links to more—listed by page number where it appears in the guide.

26: COLOR MANAGEMENT PROFESSIONAL : Find out more information on designing for print, including color management best practices.

39: LIGHTING BEST PRACTICES : Find more information on lighting best practices to improve viewing conditions for proofs and printed sheets.

40: M1 WORKFLOW TOOLS : Find out more information on M1 workflows and reference print conditions such as GRACoL.

42: G7 PROCESS CONTROL : Find out more information on G7 process control for better efficiency in print production.

47: ATTEND G7 TRAINING : Find out more information about how G7 training can benefit you and your business.

58: IT8.7/5 (TC1617) : Find out more information and download the IT8.7/5 (TC1617) dataset.

60: PQX : Find out more information about the Print Quality eXchange (PQX) Format to improve efficiency in the supply chain.

62: G7 EXPERT DIRECTORY : Find out more information and see a full listing of G7 Experts.

64: PPC : Find out more information about the Print Properties Committee and how they propel the industry forward.

66: BRANDQ : Find out more information about BrandQ Training

68: FACILITY CERTIFICATIONS : Find out more information on how facilities and systems can become G7 Certified.

73: G7 COLOR SPECIFICATION & CERTIFICATION : Find out more information on G7, its benefits, and uses.

84: SWOP : Find out more information on SWOP.

86: GRACoL : Find out more information about all three of these GRACoL profiles and their corresponding datasets.

97: IT8.7/5 (TC1617) : Find out more information and download the IT8.7/5 (TC1617) dataset.

101: M-FACTORS : Find out more information and download the M1 Implementation kit.

110: ECG PRINTING : Find out more information on Expanded Color Gamut Printing.

116: XCMYK : Find out more information on the Expanded CMYK color space and download a custom test form.

The Guide to Print Production is published by Idealliance, the leading standards, specifications, and certifying body in the industry.

Thanks to the following Partners & Sponsors of the Idealliance Guide to Print Production:

  • Ricoh USA, Inc
  • CHROMiX, Inc.
  • Flint Group
  • GTI Graphic Technology, Inc.
  • Konica Minolta
  • System Brunner
  • X-rite Pantone®
  • Dupont Advanced Printing
  • Fujifilm North America
  • INX International, Inc.
  • MacDermid Printing Solutions

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  • Print Production and Design

Print Production and Design (PUBL90010)

Graduate coursework Points: 12.5 On Campus (Parkville)

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About this subject

Contact information, summer term.

Tim Fluence: [email protected]

This subject teaches students practical skills in creating documents using the industry-standard software, Adobe Indesign through practical workshops that take the student from beginner to intermediate skill levels. It also introduces students to the concepts and practice of print production and design, and outlines the underlying principles of publishing design and page layout, the characteristics of good typesetting, the interrelationship of images, space, colour and text and the importance of design briefs. Through reference to the history of printing, this subject will extend students’ understanding of the impact of changing technologies on typography, graphic design and production processes, enabling them to develop a critical awareness of trends in the field. A brief insight to some of the specific design and publishing challenges of ePublishing is also provided.

Please note: Students should subscribe to Adobe Indesign via Adobe Creative Cloud for the duration of the subject in order to be able to complete assignments out of class time.

Intended learning outcomes

On completion of this subject, students should be able to:

  • Appraise the fundamental aesthetics and principles in publishing design, the value of typography and the relationship between editing, publishing and design to form publications aligned with its tone of voice
  • Justify and choose an appropriate design language for basic publishing page layouts
  • Create intermediate level page layouts in the industry standard publishing software Adobe InDesign
  • Analyse text settings and recommend optimisation by using editorial production proofing mark-up to effectively communicate and collaborate with designers and editors.

Generic skills

At the completion of this subject, students should gain the following generic skills:

  • Ability to complete relevant exercises and assignments, and knowledge of the protocols of publishing practice
  • An understanding of the principles of document design through class discussion and the completion of exercises and assignments
  • Skills in research, including the use of online as well as print-based materials in the course of exercises and assignments
  • Skills in time management and planning through managing workloads for recommended reading, tutorial presentations and assessment requirements
  • Capacity for close critical analysis through engagement with a range of texts and critique of their structures and strategies.

Last updated: 8 November 2024

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Chapter 2. Design Process

2.1 Introduction

Learning Objectives

  • Explain the role of communication design in print and media
  • Describe how the creative process relates to strategic problem solving
  • Contrast how the creative process relates to the design process
  • Define critical phases of the design process
  • Discover how project research helps to define a communication problem
  • Give examples of brainstorming techniques that generate multiple concepts based on a common message
  • Learn about metaphors and other rhetorical devices to generate concepts
  • Explore how concepts translate into messages within a visual form

Communication Design and The Design Process

The practice of graphic or communication design is founded on crafting visual communications between clients and their audience. The communication must carry a specific message to a specific audience on behalf of the client, and do so effectively — usually within the container of a concept that creates context and builds interest for the project in the viewer.

See an illustrated model of the design process here: A Model of the Creative Process

Overview of the Design Process

The process of developing effective design is complex. It begins with research and the definition of project goals. Defining goals allows you to home in on precisely what to communicate and who the audience is. You can then appropriately craft the message you are trying to communicate to them. Additional information regarding how to deliver your message and why it’s necessary are also clarified in the research stage. Often the preferred medium becomes clear (i.e., web, social media, print, or advertising) as does the action you want your audience to take. Asking a millennial to donate to a cause is a good example. Research reveals that transparency of donation use, donor recognition, and ease of making the donation are vital to successfully engaging a millennial audience (Grossnickle, Feldmann, White, & Parkevich, 2010). Research also reveals that millennials resist negative advertising, so the message must be crafted in positive terms that are anchored to a realistic environment (Tanyel, Stuart, & Griffin, 2013). Knowing this information before the concept development begins is vital to crafting a message that will generate the response your client needs. Critiquing and analysis allow you to evaluate the effectiveness of the design approach as it develops through the stages of an iterative process.

In order to design visual materials that communicate effectively, designers must understand and work with the syntax of visual language. Meaning is expressed not only through content but through form as well, and will include both intellectual and emotional messages in varying degrees.

Developing Concepts into Design Solutions

Designers are responsible for the development of the creative concepts that express the message. A concept is an idea that supports and reinforces communication of key messages by presenting them in interesting, unique, and memorable ways on both intellectual and emotional levels. A good concept provides a framework for design decisions at every stage of development and for every design piece in a brand or ad campaign. An early example of this is the witty and playful ‘think small’ Volkswagen Beetle (VW) advertising campaign of the 1960s. By amplifying the smallness of its car in a ‘big’ car culture, VW was able to create a unique niche in the car market and a strong bond between the VW bug and its audience (see Figure 2.1).

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When you implement solutions, you put concepts into a form that communicates effectively and appropriately. In communication design, form should follow and support function. This means that what you are saying determines how you say it and in turn how it is delivered to your audience. Design is an iterative process that builds the content and its details through critiquing the work as it develops. Critiquing regularly keeps the project on point creatively and compositionally. Critiquing and analysis allow you to evaluate the effectiveness of the whole design in relation to the concept and problem. The number of iterations depends on the skill of the designer in developing the content and composition as well as properly evaluating its components in critique. In addition, all of this must occur in the context of understanding the technologies of design and production.

As you begin to build and realize your concepts by developing the content, the elements, and the layouts, you must apply compositional and organizational principles that make sense for the content and support the core concept. Compositional principles are based on psychological principles that describe how human beings process visual information. Designers apply these principles in order to transmit meaning effectively. For example, research has shown that some kinds of visual elements attract our attention more than others; a designer can apply this knowledge to emphasize certain parts of a layout and give a certain element or message importance. These principles apply to all forms of visual materials, digital media, and print.

When dealing with text, issues of legibility and readability are critical. Designers organize information through the use of formal structures and typographic conventions to make it easier for the viewer to absorb and understand content. The viewer may not consciously see the underlying structures, but will respond positively to the calm clarity good organization brings to the text.

Media Attributions

  • Volkswagen Beetle © IFCAR is licensed under a Public Domain license

An idea that supports and reinforces communication of key messages by presenting them in interesting, unique, and memorable ways on both intellectual and emotional levels.

A strategy where a process is repeated to build toward an ever-more refined result.

Graphic Design and Print Production Fundamentals Copyright © 2015 by Alex Hass is licensed under a Creative Commons Attribution 4.0 International License , except where otherwise noted.

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IMAGES

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  4. Print Production Samenvatting

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  5. Print an Assignment

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  6. Print Production & Finishes

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VIDEO

  1. Production Management

  2. Assignment 7B: Leaf Print

  3. ACC1133 Pbl Assignment (Task 1: the production process)

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COMMENTS

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  4. Guide to Print Production - Idealliance

    This is the core of the Guide to Print Production containing current, practical descriptions of specifications defining graphic communications color workflow including G7 ®, GRACoL ®, SWOP ®. The Guide to Print Production is available for purchase in print or digital format.

  5. Print Production and Design (PUBL90010) — The University of ...

    Overview. This subject teaches students practical skills in creating documents using the industry-standard software, Adobe Indesign through practical workshops that take the student from beginner to intermediate skill levels. It also introduces students to the concepts and practice of print production and design, and outlines the underlying ...

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  7. 2.1 Introduction – Graphic Design and Print Production ...

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    This course examines current standards and practices in print production for graphic communication. Through the emphasis on design as a problem-solving discipline, students will research and explore the various techniques needed to realize their creative concepts and prepare them for printing in a cost-efficient manner.

  9. Sample print production schedule: A template for success - Gelato

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